Software[]
Name | OS support | License | Cost | Latest version |
---|---|---|---|---|
Facerig | Windows | Proprietary | $14.99 (depends on channel revenue;[1] not including DLC costs) | Unknown; support ending 2021-12-31;[2] being superseded by Animaze |
Luppet | Windows 10[3] | Proprietary | 6,000–209,800 JPY | 1.9.5 (2020-11-18)[4] |
Live2D Cubism | Windows, MacOS | Freemium | Est. 2,080–9,620 JPY/mo;[5] free tier available | 4.0.06 (2020-10-22)[6] |
VRoid Studio | Windows, MacOS | Proprietary | Free | 0.11.3 (2020-10-29)[7] |
VKatsu | Windows, iOS, Android | Proprietary | Free | Various, depending on platform (2019) |
VSeeFace | Windows | Proprietary; core library is under BSD 2-Clause License[8] | Free | 1.13.34e (2020-11-23)[9] |
VTube Studio | Windows, MacOS, iOS, Android | Freemium; licensed Live2D-expandable application | IOS, Android: free tier available; 21.35 USD for advanced features. Windows, MacOS: free to use; 7.30 USD for remove watermark. |
1.9.14 (2021-08-04)[10] |
Puppemoji | iOS | Proprietary | Free | 1.5.1 (2018-08-29)[11] |
CustomCast | iOS, Android | Freemium | Free to use; 500 JPY/mo for advanced features | 1.02.09 (2020-11-16)[12] |
VRChat (Social game and platform) | Windows | Proprietary | Free | 2020.4.2 (2020-11-07)[13] |
Wakaru | Windows | Proprietary | Free | Beta 1.1.1 (2019-02-20)[14] |
Live3D VTuber Maker | Windows | Freemium | Depends on channel revenue;[15] legacy version costs $5/mo | 1.2.1 (2020-11-14)[16] |
PrprLive | Windows | Freemium | Free to use; advanced features offered through paid DLC | 1.3.6 (2020-11-20)[17] |
Live2DViewerEX | Windows, MacOS, Android[18] | Proprietary | $4.99 | 3.2.8 (2020-11-18)[19] |
Hardware[]
Hardware and SDK capabilities[]
Hardware name | Output | Output applied to | DoF | Signal loss behavior |
---|---|---|---|---|
VIVE tracker | Tracker position and orientation | Parameters of a single bone | 6 (x, y, z, yaw, pitch, roll) | Vector set to 0 |
Leap Motion (may require mounter) | Palm position and orientation, gesture, grip properties | Hands and fingers' bone parameters | 6 for palm[note 1] | Hand list will be empty if no hands are detected[20] |
iPhone TrueDepth camera | Head pose and position, face geometry, blendshape values[21] | Facial expressions, head pose | 6 | The ARFaceAnchor object will not be added[22]
|
Oculus Rift HMD | Headset position and orientation[23][24] | Head pose, floor-level position[25] | 6[23] | The ovr flag is unset;[23] position vector is set to zero[26]
|
Resources[]
Notes[]
- ↑ Yaw, pitch, roll can be retrieved from
Hand.Direction
. Example code.
References[]
- ↑ Introduction - FaceRig Manual
- ↑ Extending FaceRig Support, Going Away Sale, and Animaze Updates
- ↑ Required Equipment
- ↑ Luppet Release Note
- ↑ Live2D Store
- ↑ Update history
- ↑ VRoid Release Notes
- ↑ OpenSeeFace/LICENSE
- ↑ VSeeFace release notes.md
- ↑ VTube Studio Steam News
- ↑ Puppemoji on the App Store
- ↑ CustomCast on the App Store
- ↑ VRChat - Steam News Hub
- ↑ Wakaru's Update History on Steam
- ↑ Live 3D - Pricing
- ↑ Update history of VTuber Maker
- ↑ PrPrLive News Hub
- ↑ Live2DViewerEX User Manual
- ↑ Live2DViewerEX News Hub
- ↑ Documentation of
Frame.Hands
- ↑
ARFaceAnchor
Documentation - ↑ Face Tracking with ARKit (3:40)
- ↑ 23.0 23.1 23.2 Initialization and Sensor Enumeration
- ↑ How do I get the Oculus Rift's position and rotation? - GameDev StackExchange
- ↑ Add Camera Rig Using OVRCameraRig
- ↑ Get pose [Unreal blueprint documentation]